
Creating low poly humans using AI for scene generation
A compact workflow for generating low poly entourage from real poses, then converting them into usable meshes for architectural scenes.
Thoughts at the intersection of architecture, code, and interfaces.

How Dubai engineered itself into a global trade city through mercantile openness, infrastructure gambles, and state power — and the contradictions of that model.

A compact workflow for generating low poly entourage from real poses, then converting them into usable meshes for architectural scenes.

Public space is a climate instrument. A research workflow for designing microclimates as social gradients—measurable, legible, and open to interpretation.

Architecture school is expensive. Here is how to turn your rendering, modelling, and graphic design skills into income streams.

A thesis is not just a project; it is a narrative. The book is the artifact that remains when the models are thrown away. Structuring your manifesto.

Architectural research used to mean library stacks and manual PDFs. Now, RAG tools can index your Zotero library and answer cited questions in seconds.

AI isn't going to steal your job, but a student using AI might steal your crit. Incorporating machine learning without losing authorship.

Can you survive architecture school with a Mac? The answer has shifted from 'No' to 'Absolutely,' provided you know the rules.

The 2026 studio stack I recommend—GPU tiers, BIM choices, render engines, and when cloud BIM actually saves time.

How natural‑language prompts let you prototype spatial UI without living in syntax.
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